Category Archives: Strategy

Mental Meta 2: Every Day I’m Shuffling

When people see the word ‘meta’ they too often think it just applies to the card choices you can make for your deck. This series will instead look at ways by which you can improve the way you think about … Continue reading

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Variations on a Theme- Scorpion Ninja

With the final Gencon of Celestial upon us, it’s time for Scorpion to win another one. This time around we’ll be discussing Ninja, one of the most fun Military decks in the environment.

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Variations on a Theme- Scorpion Dishonour

With the final Gencon of Celestial upon us, it’s time for Scorpion to win another one. In this article we’ll discuss the options available to Scorpion Dishonour, including a decklist that highlights one of the styles available to the decktype.

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The Gencon Environment

Obviously it can be impossible to say what exactly will be the decks to beat at Gencon, but we can certainly make educated guesses about what are the top decks in each Clan. It’s important to remember that because of … Continue reading

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Gold vs Cards: Border Keep & Bamboo Harvesters Comparisons

With all of Forgotten Legacy finally previewed, it’s time to get planning for Gencon and the other events occurring before the release of Second City. As a Clan that routinely goes second, for us two of the most important FL cards are … Continue reading

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Mental Meta: Cognitive Thinking by Rory Heffernan

When people see the word ‘meta’ they too often think it just applies to the card choices you can make for your deck. This series will instead look at ways by which you can improve the way you think about … Continue reading

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Tempo Basics

The concept of tempo is one commonly seen in CCGs, though it has its origins in Chess. At its most basic it’s the idea that the player taking the more efficient actions is in a better position to win the … Continue reading

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Playing to a plan by Ken Curran

The idea of playing to a plan sounds so obvious but what does it actually mean?  It’s a problem that players of all cards games can suffer from, and one that often separates the best from the good. I’ve lost … Continue reading

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Ninja (Fate)

This is part 2 of my entirely biased write-up on Ninja cards. Part 1 can be found here. Ninja are blessed and cursed by access to a large subset of cards specifically for them. Their Action Phase cards tend to … Continue reading

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Ninja (Dynasty)

Ninja have taken an entire arc to develop, but they are now a powerful deck with a number of very good options at their disposal. Relying on movement and some genuinely scary Strategies to secure early Provinces, Ninja have access … Continue reading

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